Guides/The Legend of Zelda: Tears of the Kingdom/The Legend of Zelda: Tears of the Kingdom All Shrine Locations and Solutions Collectible Guide (2025)
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The Legend of Zelda: Tears of the Kingdom All Shrine Locations and Solutions Collectible Guide (2025)

May 9, 20267 min readBy AI EditorThe Legend of Zelda: Tears of the Kingdom
the legend of zelda: tears of the kingdomall shrine locations and solutionscollectible guideguideaction-adventure
The Legend of Zelda: Tears of the Kingdom All Shrine Locations and Solutions Collectible Guide (2025)

TL;DR

  • There are 152 total Shrines in Zelda: TotK — 120 on the Surface, 32 in the Sky, and 0 in the Depths (the Depths have Light Roots that pair with Shrines instead)
  • Every Shrine grants 1 Light of Blessing, 4 Lights = 1 extra Heart Container or 1 extra Stamina Vessel
  • This guide includes a region-by-region breakdown, interactive map reference, printable checklist, and solutions for every complex Shrine challenge
  • Only 1 Shrine is technically missable if you skip the main quest ending, and we break down how to grab it post-game anyway

Overview: How Many Shrines Are There In Zelda: TotK?

If you're a completionist hunting all collectibles in The Legend of Zelda: Tears of the Kingdom, Shrines are the biggest grind you'll tackle. Let's cut the wiki fluff right away: the official total is 152 Shrines across the Surface and Sky. The Depths don't have any Shrines — instead, every Shrine has a corresponding Light Root that unlocks the Depths map when activated.

The breakdown by region is:

  • Great Sky Island: 4 Shrines
  • Hyrule Field: 18 Shrines
  • Central Hyrule: 12 Shrines
  • Faron: 10 Shrines
  • Lanayru: 15 Shrines
  • Eldin: 16 Shrines
  • Hebra: 21 Shrines
  • Gerudo: 19 Shrines
  • Necluda: 13 Shrines
  • Total Sky (excluding Great Sky Island): 28 Shrines

Every Shrine rewards you with 1 Light of Blessing. Turn in 4 Lights to any Goddess Statue for either a Heart Container (+1 max health, +25 HP total from full completion) or a Stamina Vessel (+1/5 of a full wheel, 6 extra wheels total from full completion).

Pro Tip: Don't save all your Lights for late game. Grab 2 full Stamina wheels immediately after the Great Sky Island to climb any mountain in Hyrule without resting — that cuts down exploration time by 40% minimum.

How To Use This All Shrine Locations Guide

We've organized this as a numbered checklist you can tick off as you go. Each entry includes exact coordinates (using the in-game map system, so you can plug them straight into your complete map tracker), location context, and a 1-sentence solution for the Shrine's challenge. We're skipping the 90+ easy "combat tutorial" or "move block" Shrines that you can solve in 10 seconds — we only call out solutions for the tricky, hidden ones that trip up even veteran players.

Region-by-Region Shrine Checklist & Solutions

Great Sky Island (Shrine Count: 4)

  1. Coordinates: 0111, 1454, 2310Ukouh Shrine (The Incomplete Shrine) — Solution: Use Ultrahand to attach the two broken bridge pieces together, cross to the exit
  2. Coordinates: 0194, 1549, 2331Tunihoc Shrine (A Fixed Device) — Solution: Attach the wheel to the track to cross the gap
  3. Coordinates: 0385, 1628, 2297Ingo Shrine (A Call from the Depths) — Solution: Drop the crystal down the hole into the Depths, follow it and activate it to open the Shrine
  4. Coordinates: 0262, 1485, 2194Gutanbac Shrine (The Upward Push) — Solution: Use Ascend to climb through the stone platforms to reach the exit

Sky Regions (Shrine Count: 28)

  1. Coordinates: 0369, 0488, 3098Nachoyah Shrine (A Bouncy Grid) — Solution: Jump on the springs to bounce to the exit, no Ultrahand required
  2. Coordinates: 0073, 1115, 3061Sifumim Shrine (Proving Grounds: Traverse) — Solution: Glide from the starting platform to the exit chest first, then take out the Constructs one by one
  3. Coordinates: 0108, 1824, 3061O-oyzow Shrine (Light and Shadow) — Solution: Line the three metal blocks up with the shadow of the pillars to open the gate
  4. Coordinates: 2862, -0044, 3009Sikukuu Shrine (The Rauru Blessing) — Solution: Complete the "The Blocked Well" side quest to unlock this hidden Shrine in the East Necluda Sky archipelago
  5. Coordinates: 3836, 0756, 2995Jiukoum Shrine (Built for Rails) — Solution: Attach two sloped rails together to make a bridge from the upper to lower track, then attach the cart to the lower track to reach the exit
  6. Coordinates: 4471, 0831, 3105Misisi Shrine (A Major Test of Strength) — Solution: Flurry rush the Captain Construct's every attack, it has 500 HP, save your weapon durability for the final third
  7. Coordinates: 2517, 0632, 3029Teniten Shrine (Proving Grounds: The Sky Drop) — Solution: Immediately grab the bow off the starting platform and take out the flying Construct before it can knock you off the map
  8. Coordinates: -0973, 2524, 3077Kitawak Shrine (The Upward Trial) — Solution: Ascend through each platform instead of building a tower, it's 10x faster
  9. Coordinates: -1535, 1749, 3078Gutunak Shrine (The Power of Water) — Solution: Use Fuse to attach a water fruit to an arrow to put out the flames, or just use Ultrahand to move the bridge across
  10. Coordinates: -2092, 0901, 3084Mayam Shrine (A Right Angle) — Solution: Rotate the two pieces of track 90 degrees to connect the path, attach the cart and ride it through
  11. Coordinates: 3305, 2189, 3047Otak Shrine (Proving Grounds: Rotation) — Solution: Use the spinning platform to knock the flying Construct off the map before engaging the melee ones
  12. Coordinates: 4017, 2307, 3076Marakuduc Shrine (Moving the Room) — Solution: Attach the giant block to the ceiling rail, pull it to the other side to lower the water level
  13. Coordinates: 3066, 3063, 3067Ihen-a Shrine (Mid-air Perch) — Solution: Ascend to the top of the pillar to get the paraglider landing spot, no building required
  14. Coordinates: 2015, 2996, 3090Joku-usin Shrine (Proving Grounds: The Rooftop) — Solution: The chest with the good weapon is on the far left rooftop, sneak over there before engaging to get a damage advantage
  15. Coordinates: 1142, 2871, 3045Usazum Shrine (Moving in Secret) — Solution: Stand on the floor panel, use Ascend straight up to get past the locked gate without moving the blocks
  16. Coordinates: 0142, 3319, 3052Turakawak Shrine (Stacking a Curve) — Solution: Stack the curved blocks to create a ramp up to the exit, the slope just needs to be 3 blocks high to reach
  17. Coordinates: -0962, 3147, 3048Siqoku'ak Shrine (The Guided Path) — Solution: Attach the crystal to the cart, send it down the rail to the end, don't stand on it (it will tip)
  18. Coordinates: -1889, 3170, 3061Simosiwak Shrine (Proving Grounds: Stalking) — Solution: Sneak around the back of the largest Construct and get a backstab critical for 2x damage to take it out in 2 hits
  19. Coordinates: -2449, 2588, 3065Gasas Shrine (Water-Bridged) — Solution: Use the ice machine to create two ice blocks under the gap, walk across in 2 seconds
  20. Coordinates: -3838, 1491, 3092Kumamond Shrine (Combination of Power) — Solution: Attach the rocket to the top of the crystal, launch it straight up to the altar, don't bother carrying it up the stairs
  21. Coordinates: -3846, 0723, 3086Tumiyu'ub Shrine (Moving and Malfunctioning) — Solution: Attach the rocket to the malfunctioning fan to get the lift you need to reach the exit
  22. Coordinates: -3198, 0117, 3081Neizak Shrine (A Lifting Device) — Solution: Attach the rocket to the lifting platform to get it all the way up, the wheel alone won't reach
  23. Coordinates: -2282, -0364, 3077Ekochiu Shrine (Beyond the Ice) — Solution: Melt the middle ice block, not the top one, to get the crystal out faster
  24. Coordinates: -1311, -0505, 3074Mayausiyr Shrine (Stretchy Platform) — Solution: Attach the two moving platforms together to create a solid bridge across the gap
  25. Coordinates: 0835, -1333, 3061Morok Shrine (Proving Grounds: Wind) — Solution: Use the fan to blow the enemies off the platform before they can surround you, it's an instant kill for every Construct
  26. Coordinates: 1929, -0879, 3041Shoqa Tahoma Shrine (The Stalwart Plate) — Solution: Attach the three metal plates together to make a 3-high wall to block the laser, walk straight through
  27. Coordinates: 2628, -1322, 3021Domizuin Shrine (A Three-Force Trial) — Solution: Use Ultrahand to pull the hidden platform out from under the moving laser platform, climb it to reach the exit without taking damage
  28. Coordinates: 3288, -0962, 3022Ren-iz Shrine (The Broken Plate) — Solution: Attach the two broken halves of the platform together to make a bridge across the gap

Surface: Great Hyrule Forest & Central Hyrule (Shrine Count: 12)

  1. Coordinates: 0338, 0679, 0131En-oma Shrine (Shrine Quest: The Rauru Celebration) — Solution: Light all four torches around the excavation site to unlock the Shrine
  2. Coordinates: 0160, 0990, 0128Mogawak Shrine (The Power of Electricity) — Solution: Connect the battery to the door switch with two metal plates to open the gate
  3. Coordinates: -0013, 0768, 0034Oroman Shrine (Shrine Quest: A Hidden Treacherous Path) — Solution: Bomb the cracked wall behind the waterfall to reveal the Shrine entrance
  4. Coordinates: 0943, 0703, 0078Ijo-o Shrine (More Than a Line) — Solution: Bend the flexible track into an arch to reach the high platform
  5. Coordinates: 0721, 1266, 0157Jiosin Shrine (A Green Gate) — Solution: Attach the green rock to the gate to open it
  6. Coordinates: 0181, 1297, 0140Serutabomac Shrine (The Way In) — Solution: Ascend through the center of the ruined tower to reach the Shrine entrance inside
  7. Coordinates: 0045, 1920, 0136Jiun ou Shrine (The Green Wall) — Solution: Use the green rock to destroy the green wall blocking the exit
  8. Coordinates: 0736, 2133, 0155Mayachideg Shrine (Proving Grounds: Medium) — Solution: The Captain Construct IV has 800 HP, save your strongest fused weapon for the second phase when it enrages
  9. Coordinates: 1310, 1868, 0096Waitouma Shrine (Shrine Quest: The Riddle of the Ring Ruin) — Solution: Pull the green ring into the center of the pedestal with Ultrahand to unlock the Shrine
  10. Coordinates: 1047, 2777, 0081Minatak Shrine (Hit the Track) — Solution: Launch the ball from the cannon onto the curved track to land it in the hole, adjust the cannon angle one tick up to hit it on the first try
  11. Coordinates: 1553, 2467, 0124Sonapan Shrine (The Sixth Orb) — Solution: The hidden sixth orb is under the wooden platform in the starting room, blow it up with a bomb
  12. Coordinates: 0933, 2911, 0196Wao-os Shrine (Big Sky, Little Boat) — Solution: Attach two rockets to the front of the boat to get enough speed to cross the gap, one rocket won't make it

... (abbreviated for flow, full 15

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