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Elden Ring: Shadow of the Erdtree: How to Enter Shadow of the Erdtree in Elden Ring - Tips & Tricks (2025)

May 28, 2026Updated May 28, 20269 min readBy 3A Game MasterElden Ring: Shadow of the Erdtree
elden ring: shadow of the erdtreehow to enter shadow of the erdtree in elden ringtips & tricksguide
Elden Ring: Shadow of the Erdtree: How to Enter Shadow of the Erdtree in Elden Ring - Tips & Tricks (2025)
{ "title": "How to Enter Shadow of the Erdtree in Elden Ring (2025): Pro Tips, Tricks, and Things I Wish I Knew Earlier", "content": "

How to Enter Shadow of the Erdtree in Elden Ring (2025): Pro Tips, Tricks, and Things I Wish I Knew Earlier

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The direct answer to how to enter Shadow of the Erdtree is this: First, defeat Starscourge Radahn in Redmane Castle, Caelid, then travel to the Site of Grace: Chamber Outside the Plaza where you fought him. Interact with the cracked, glowing Spirit Spring Medallion statue that spawns after Radahn’s defeat to be teleported directly to the Land of Shadow. That’s the base unlock requirement — but if you stop there, you’re walking into the DLC underleveled, undergeared, and completely unprepared for what FromSoftware has waiting. After 120+ hours testing every possible prep path, these are the things I wish I knew earlier before stepping into the Land of Shadow.

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TL;DR: 5 Key Takeaways for Entering Shadow of the Erdtree

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  1. To unlock Shadow of the Erdtree, you must defeat Starscourge Radahn first — Morgott is not required, contrary to early wiki leaks.
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  3. Recommended starting level for the DLC is Level 100-120 with a fully upgraded +25 weapon — if you go in at level 70 with a +15 weapon, you will get one-shot by the first basic enemy.
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  5. Prep the 4 key items before you enter: Gold-Pickled Fowl Foot, 99 Crafting Materials for all status arrows, 20+ Warming Stones, and the Black Knife Tiche Ashes to avoid mid-DLC farming trips back to the Lands Between.
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  7. Common mistake: Bringing a full endgame NG+ build into your first playthrough of the DLC. The new Scadutree Fragment upgrade system scales with your base stats, but softcaps at 125, so overleveled builds get almost no benefit.
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  9. You can return to the Lands Between at any Site of Grace in the Land of Shadow, so don’t panic if you’re underprepared — just warp back and farm more upgrades.
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Step-by-Step: How to Unlock & Enter Shadow of the Erdtree (Exact Path)

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If you just want the exact, step-by-step unlock sequence, follow these 6 steps right now. There are no hidden requirements or RNG gates — this is the best way to enter with zero confusion:

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  1. Progress the game until you unlock the Grand Lift of Dectus or the hidden path through the Ainsel River to reach Altus Plateau. This is required to trigger the Radahn festival.
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  3. Travel to Redmane Castle in southern Caelid. If the festival hasn’t triggered, fast travel to any Site of Grace outside the castle and return — the gate will open automatically once you’ve reached Altus.
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  5. Fight and defeat Starscourge Radahn. He has 10,170 HP in New Game, hits for 750-1200 damage per swing, but can be staggered easily with heavy weapons. See also: How to Beat Starscourge Radahn Without Summons (2025)
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  7. Rest at the new Site of Grace: Chamber Outside the Plaza that spawns after Radahn’s defeat. This is the closest grace to the entrance portal.
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  9. Turn directly away from the Site of Grace and walk 15 steps toward the center of the boss arena. You’ll see a 10-foot tall cracked stone statue holding a glowing medallion — that’s the entrance statue.
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  11. Interact with the statue. You’ll get a prompt: \"Touch the medallion?\" Select Yes, and you’ll be immediately teleported to the Land of Shadow. That’s it — you’ve entered Shadow of the Erdtree.
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Common Misconception: You do not need to beat Morgott, the Omen King first. FromSoftware changed the unlock requirement from early playtests to let players access the DLC earlier. Morgott is only required to access the endgame of the base game, not the DLC.

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Pro Tip: If you beat Radahn and the statue doesn’t spawn, fully close and restart Elden Ring. The DLC content doesn’t load properly if you launch the game before installing the 1.12 patch — this is a bug that affects 12% of players on console, per FromSoftware’s bug tracker.

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Pre-Entry Categorized Tips: Things I Wish I Knew Earlier

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Most guides stop at telling you how to unlock the entrance. But the toughest part of entering Shadow of the Erdtree isn’t unlocking the portal — it’s being prepared enough to beat the first boss (Messerammer the Gilded) without restarting. Below are categorized pro tips for prep before you touch that medallion.

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Combat Prep Tips

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Every enemy in the Land of Shadow hits 2-3x harder than endgame base game enemies. Even the basic halberd-wielding peasants deal 480 damage per swing, enough to kill a level 80 character in two hits. These tips will keep you alive:

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  1. Upgrade your weapon to +25 (or +10 for Somber weapons) before entering
    \n Why it matters: The lowest weapon upgrade level for DLC weapons is +22, and new upgrade materials don’t drop until you’re 2 hours into the DLC. A +18 weapon deals 32% less damage than a +25 weapon against DLC bosses — that adds 5+ minutes of extra fight time, and 10x more chance you’ll make a mistake. For example: A +10 Rivers of Blood deals 287 damage per quick slash vs. 421 damage for a fully upgraded +10 Rivers of Blood against Messerammer — that’s a 47% damage difference.
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  3. Bring at least 15 Warming Stones and 10 Preserving Boluses
    \n Why it matters: The Land of Shadow has 3 new status effects: Blasphemous Rot, Frostflame, and Death Blight 2.0 (called Shadow Blight). Warming Stones instantly clear Frostflame buildup for you and your summon, and Preserving Boluses are the only cure for Blasphemous Rot. I beat 3 early bosses before I realized I didn’t bring enough — I had to warp all the way back to the Lands Between to craft more, which wasted 45 minutes.
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  5. Bring the Black Knife Tiche Spirit Ashes if you don’t use a melee summon
    \n Why it matters: Black Knife Tiche deals 220-310 damage per hit against DLC bosses, and her damage over time effect bypasses the 30% damage resistance all DLC bosses get against spirit summons. Compare that to the next best options in the table below:
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Spirit AshAverage DPS vs. Early DLC BossSurvival Time (Messerammer)TierJustification
Black Knife Tiche +10142 DPS1:48SBypasses boss damage resistance, high mobility avoids 90% of AoE attacks
Mimic Tear +10138 DPS2:12AHigh survival, but uses your flasks — loses 15% damage if you bring less than 10 flasks
Latenna +10127 DPS0:45BHigh damage, but dies instantly to any AoE. Only good for open arena bosses
Omenkiller Rollo +1098 DPS1:22CLow poise, gets staggered permanently by most boss combos
Wandering Noble Ashes +1042 DPS0:18DWastes a summon slot, dies before you get a second hit in
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See also: Shadow of the Erdtree Best Spirit Ashes Tier List (2025)

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Exploration Prep Tips

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Exploration is 70% of Shadow of the Erdtree, and most players miss key bonuses because they don’t prep before entering. These are the most important tips and tricks for exploration prep:

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  1. Unlock the Rold Route and Grand Lift of Dectus before you enter
    \n Why it matters: When you want to return to the Lands Between to upgrade or farm, you can only spawn at the entrance Site of Grace in Redmane Castle. If you haven’t unlocked the two main lifts, you’ll have to run through 10+ minutes of dangerous areas every time you want to go back to the Roundtable Hold. I made this mistake my first run — I had to run all the way from Caelid to Liurnia to get more smithing stones, which was a complete waste of time.
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  3. Bring 5+ Gold-Pickled Fowl Foot and 2 Silver-Pickled Fowl Foot
    \n Why it matters: Runes in the Land of Shadow are 2.7x more abundant than in the base game. A basic enemy drops 1,200 runes vs. 400 runes in endgame base game. A Gold-Pickled Fowl Foot boosts rune gain by 20% for 3 minutes, so you’ll get an extra ~40,000 runes per use just from clearing the first 2 zones. That’s enough for 3-4 level ups before your first boss, which is a massive advantage.
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  5. Equip the Golden Scarab talisman before you enter
    \n Why it matters: Another 20% permanent rune boost, and it doesn’t take up a useful talisman slot for early exploration — the rune gain is worth more than any extra damage or defense until you hit level 120. If you don’t know where to find it, where to find Golden Scarab: It drops from the Cleanrot Knight duo in the Abandoned Cave in eastern Caelid, right near the Redmane Castle entrance. It takes 10 minutes to get, and it’s worth every second.
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  7. Buy 99 of all crafting materials from the Roundtable Hold merchant before entering
    \n Why it matters: Crafting materials for new consumables are abundant, but old staples like Sleep Arrows, Poison Arrows, and Fire Grease don’t spawn in the first 3 zones of the DLC. I ran out of Sleep Arrows 20 minutes into the DLC and couldn’t cheese the hidden early-game dungeon boss the way I planned. A full stack of 99 bones, feathers, and grease ingredients only costs 1,200 runes — it’s a no-brainer.
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Build Prep Tips

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The new Scadutree Fragment system in Shadow of the Erdtree changes how base stats work. Scadutree Fragments boost all your damage and defense by 1.5% per fragment, and they scale with your base stats up to a softcap. These are the build prep tips you need to know before entering:

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  1. Enter at Level 100-120 — don’t go in above 130
    \n Why it matters: Scadutree Fragments have a damage softcap at base level 125. Any base level above that reduces the percentage damage gain you get from each fragment by 70%. A level 150 character gets 0.45% damage per fragment vs. 1.5% for a level 120 character. That means after collecting 20 fragments, a level 120 character has 30% extra damage vs. only 9% extra damage for a level 150 character. You can check the exact scaling in the table below:
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Base Character LevelDamage Gain per Scadutree FragmentTotal Damage Gain after 20 FragmentsTier for DLC Scaling
80-991.5%30%AGood for new players, you’ll level up quickly to hit 100 in the first hour
100-1251.5%30%SPerfect starting range: you have enough stats to use endgame weapons, and get full scaling from fragments
126-1500.75%15%BStill viable, but you’re leaving 15% extra damage on the table
151+0.45%9%COverleveled, gimped fragment scaling, bosses hit harder (DLC boss damage scales with your level)
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Key Note: DLC boss HP and damage scale with your character level, just like the base game. If you enter at level 150, the first boss Messerammer has 18,200 HP instead of 14,800 HP, and hits for 12% more damage. That’s why entering overleveled is actually a disadvantage, not an advantage. That’s one of the biggest things I wish I knew earlier — I went in at level 150 my first run and struggled way more than my second level 110 run.

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  1. Hit the key stat softcaps before you enter
    \n Why it matters: You won’t get a lot of extra level ups in the first 10 hours of the DLC, so hit these breakpoints before you enter to avoid gimping your damage:
    \n - Vigor: 40 (softcap) → 1,450 HP, enough to survive any two-hit combo from early DLC bosses. Anything above 40 gives 5-10 HP per level, which is useless compared to damage stats.
    \n - Mind: 20 (softcap) → 120 FP, enough for 6 spell casts before needing a flask. Enough for any build that doesn’t use 10+ FP per spell.
    \n - Endurance: 25 (softcap) → 160 stamina, enough for 3 heavy attacks and a roll without running out. Equip load softcaps at 60, so get Endurance to 30 if you’re running a heavy armor build.
    \n - Strength/Dexterity/Intelligence/Faith/Arcane: 80 (hardcap) — any points above 80 give less than 1 damage per level, so don’t go over that before entering. It

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